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Jak and Daxter: The Precursor Legacy : ウィキペディア英語版
Jak and Daxter: The Precursor Legacy

| genre = Platformer
| modes = Single-player
}}
''Jak and Daxter: The Precursor Legacy'' is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment. It was developed for 24 months with a budget of US$14 million,〔https://docs.google.com/viewer?url=http%3A%2F%2Fwww.agdc.com.au%2F04presentations%2Fthu_jason_rubin.ppt〕 〔http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649〕 and released exclusively for the Sony PlayStation 2 on December 3, 2001 and is the first game in the ''Jak and Daxter series''. Development began in January 1999.
The game follows the protagonist, Jak, as he tries to help his friend, Daxter, after Daxter transforms into an ottsel (a fictional hybrid of an otter and a weasel). With the help of Samos the Sage, the pair learn that they must save their world from the antagonists Gol and Maia, who plan to flood it with Dark Eco. The game offers a large range of missions and minigames as well as puzzles and platform elements that the player must complete to proceed.
''Jak and Daxter: The Precursor Legacy'' received critical acclaim upon release. Most critics praised the game's variety. Many critics agreed that the game was at the time one of the best looking games ever made. By 2002, the game had sold a total of over 1 millions copies worldwide, and by 2007, the game had sold 2 million copies in the United States alone.
== Gameplay ==
''Jak and Daxter'' is a platformer in which the objective is to gather items to progress through the levels. The player has access to abilities such as double-jumping, rapid spinning kick, and glide punching. Injuries are accounted for by way of a life meter, which decreases as the player character is hit by enemies, falls long distances, and makes contact with hazardous surfaces.
The game revolves around the collection of Power Cells, which can be earned by fighting enemies, paying for them via Precursor Orbs, accomplishing platforming challenges, and other methods. The player character "Jak" has punch and kick attacks and can also utilize various Eco energies to augment his skills temporarily.
''Jak and Daxter: The Precursor Legacy'' offers several collectibles for the player to gather. The main objects are "Power Cells", which are used to energize machinery to reach new levels. Egg-shaped "Precursor Orbs" function as currency and can be traded in for Power Cells at several locations in the game. Another collectible, "Scout Flies", appear on every level. Collecting all seven "Scout Flies" per level rewards the player with a Power Cell. While Precursor Orbs are present in all ''Jak and Daxter'' games, Power Cells would not make a reappearance until ''Jak 3'' where they appear in artifact collecting missions.
The game contains three bosses whose defeat earns the player Power Cells or allows the player some method of progressing further in the game. However, not all bosses are mandatory. The boss called the Dark Eco Plant is only defeated in order to gain a Power Cell and to remove the hazard, spiked tentacles, from the jungle area in the game. Another boss, a cyborg named Klaww, must be defeated in order to enter the mountain pass. To do so, players must collect enough Power Cells to utilize a levitation device and unblock a path, allowing access to him. Once he is defeated, the areas beyond his lair are accessible.
A large part of the gameplay revolves around "Eco", a type of colored energy that comes in six different forms.〔(【引用サイトリンク】title=Jak and Daxter: The Precursor Legacy (PlayStation 2) )〕 The player is able to utilize Eco powers by either collecting small amounts of glowing Eco particles or fully charging through Eco vents. The Green Eco, the most common of the six types of Eco, restores health.〔(【引用サイトリンク】title=eco )〕 Blue Eco increases Jak's speed, attracts Precursor Orbs and small clusters of Blue and Green Eco towards him, and activates certain machinery.〔(【引用サイトリンク】title=Jak and Daxter: The Precursor Legacy - PS2 - Five Stars )〕 Red Eco increases attack power,〔() 〕 while Yellow Eco allows the player to shoot bursts of energy through Jak's hands.
The other two types of Eco only make appearances throughout the game and are not actively used by the player. Small amounts of Dark Eco cause damage upon contact with the player, and falling into a pool of Dark Eco results in instant death. Light Eco is seen and used only during the final boss battle. It is a combination of all other types of Eco with the exception of Dark Eco.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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